Full Animation Movies
Posted by viechuy in Full Animation Movies on Senin, 09 Agustus 2010
A complete list of the animated film is quite knowledgeable. There are also rare and difficult to find the animation. Although perhaps not everyone has heard of a anime that most have long known was made in 1917. Only a two minute clip, but it is considered that the first has been screened.
Called "An obtuse Sword" is one of the oldest known form. Created as a humorous, this anime tells the story of a samurai warrior of fraud through the purchase of a blunt sword. Samurai who tried to attack people who pass by on the road to see if the sword is completely opaque. Turn at the table as the people who live in the city and make a samurai revenge down.
Expansion of animation from Japan to other markets does not really begin until the 1960s. During the 1980s and 1990s changed to export the animation as a major full animated film became very popular. According to the Japan External Trade Organization in the animated U.S. $ 4.35 billion. Like the movies and comics are very popular when it comes to a different twist on the typical film.
One of the best animated film for the family is full of Spirited Away. Available in English, French and Japanese this movie is rated PG. The story revolves around a young girl who becomes trapped in a world of spirits, and he must find a way out of this world. Story and great animation and a review of this animation is all thumbs up.
If you never see the full animated movie, you do not know what is missing. The most common is a form of animation known exaggerating certain aspects of physical appearance. Eyes large, very long arms and legs and hair the most common. Film may be the subject of the speech bubble shaped contraption.
Animation can be taken by one of the hands or can be generated by computer. Today more general computer animation, especially for all the animation movies. Not only used for the animated film but is also used for video, and even television commercials - especially the series of shows.
There are many things that need to inform you that you watch the animation if you are unaware of the fact. But the main thing you should do is sit back, relax and watch your first full animated movie while enjoying the holiday with fun.
Anime Girl
Posted by viechuy in anime girl
Many people spend time off to watch his film cartoons. Cartoon anime has become a new thing for most people to watch. Following the adventures of each character on the show that you are one of the highlights your day. You will also find that many people have started to enjoy anime girl image.
Girl animes usually reflect the characteristics of real people that enjoy the view. The girls in this animation looks very realistic body curved in accordance with the real women. Sailor moon is one of the girls showed character in various shapes and sizes. What the animators to work on the anime girl is the big eyes of both eyes are usually light blue, green, brown and even red. Anime girl is not left behind when it comes to action sequences and you will find that there are even some cartoons anime series where the main female character is shown.
The anime cartoons usually depict the girls with short skirts and sexy look that may be, so to distinguish them from the male characters. But there are some girls who dress like men to show the characters that may be he is a tom boy, or to describe the women's lack of care he. If you like you can download images of this girl animated colorful and design work is always a work of art.
Women are beautiful creatures and this girl that only describes the animation. The role of women carried out in the animation and you can also see a stronger side of the character and the girl softly.
3D Character Animation
Posted by viechuy in 3D Character Animation on Kamis, 05 Agustus 2010
Animated various shapes, a la the popular animation is 3D animation. A popular (but often expensive) to move the character is to use 3D motion capture hardware. Motion capture date back as early as 1915 when it was invented by Max Fleischer, involving only the use of the camera and the image. At the beginning of the study and is taken from human and animals, known as rotoscoping. This information is used to help artists in Animating cartoons, such as "Koko the Clown" and "Snow White". Pioneers who turn away from this work have been the Walt Disney entertainment, without a doubt the most successful and popular entertainer 2D.
Now digital is used to capture human movement using special hardware, usually in the form of a motion capture suit worn by individuals. This varies according to complexity and cost in a more advanced suit often require less post-processing such as data cleaning. There are four types of motion capture system. The first is the inertial motion capture system that utilizes a small number of sensors to track the movement of joints and waste. This data is then sent wirelessly to the host computer, which does not require external hardware such as camera tracking etc. This match is in the range of £ 25,000 (Wiki 2008).
Mechanical movement capture system comes in the form of a set of semi-rigid plastic rods, which contain a number of potentiometers that measure the movement and angle of joints. In accordance with the subject such as the exoskeleton, with a control box located on the back of the waist or users. The advantages this system is that the congestion-free and low cost of £ 12,500 (Wiki 2008), making it a popular choice for small studios and educational institutions.
Magnetic system using a series of coils through the appropriate measure voltage and current, to determine the position and orientation of the suit. This advantage is similar to the mechanical system, they are not subject to jamming or interference from the reflective surface. However, they are susceptible to EM interference and power.
The most modern and far more advanced motion tracking system is motion Markerless Organic Motion Capture System (MMC), which shows on the 2008 Consumer Electronics Show. Subjects who do not need to wear a suit or the type of alert system. Instead, the system uses complex algorithms to identify and understand human movement, which the body detects that. However, it is difficult to detect subtle movements of certain areas, such as finger and facial expression as reported by Wiki (2008) "This system is working well with the movement of large, but tend to have difficulty with the fingers, face, wrist rotations, and small movements .. " As external to the tracking system to improve technology, he will not hesitate to catch every movement and expression efficiency.
Similarly to the traditional 2D animation, 3D animation can be created by hand. This is the slowest and cheapest way to move the character in 3D. Similarly, to create a realistic animation, artists must have a good understanding of the human / animal movement. It involves emotional and physics included in this movement, such as the weight of his personality and character. Both will affect how the characters move, even in the basic run. A critical part of making this happen, is to create a good joint.
This is done by ensuring heavy slope between the bones of smooth curve, such as a bias of 33% / 50% / 66% to bone A. This is directly contrary to the slopes as 25% / 50% / 75%, which makes hard deformation, while the curved slope deformation many fine results. Most important is to add a ring of vectors performed by the two bones. This allows for bone defects of the remote mesh, animate your creature or person will be better. This method should be applied to all along. Crimping with the 3D nature occur because joints can be improved by using the Skin Morph modifier (in 3D Max). Much sharper bends can be achieved by using 12.375% / 33% / 50% / 66% / 87.6% slope bias to the bones. As a value added gradient, needed more time to setup a deformation with Skin Morph. This method of gradient falloff can be applied to every character in the myriad of equipment rigging 3D applications available.