From Simple to Complex - Computer Animation
Posted by viechuy in From Simple to Complex - Computer Animation on Senin, 22 Maret 2010
Computer Animation is considered an art. This is to make the image move using a computer program art. The animation can be in two ways. One is through the series of cartoon frame, and then combined together to create a movie. Another method of production of animated characters is to make a model, and then placed on the monitor. This post will be recorded, and then raise them again. In the process of placing and recording will continue until the completion of the site. A rendering machine is used to produce computer animation in which the frame can change. This is done to the use of vehicles at the scene involved a number of actions. The use of physical models and simple moving lens, is already animated. Today, more and more sophisticated computer animation done in many ways, for example, bending the leads included in the application of the laws of physics to determine the performance of the model. Visualization also uses an advanced animation and time-dependent systems. This is done to determine the object's current state.
Motion Control is considered the main task of animated objects. Interactive organizations and animation samples now allows the use of the power system developed over the past dont. Animation, not even an artist before, but more experts, when it comes to the computer. On the script used in some systems to create a high-level computer languages. In the script, animated cartoon programming manipulation. Through a complex programming language, some high-level data model object, as defined by the unique rules of animation.
In today's system, many different types of motion is currently being allowed to manipulate. A good way to determine the animation method used is to operate at the conceptual level of technology to conduct a motion. A system has been classified as low, the artist has the responsibility to accurately determine the level of detail of each movement, while the system is considered to be high when the cartoonist is no way of allowing the use of pictorial representations level. One example is that when moving a simple object like a cylinder, it must have eight numbers each frame. Have a more complex object will be required for each frame with more numbers like fish. Objects such as fish, there will be more than 20 numbers each frame. So much, if you want to create animated fish group. In computer animation, hierarchical organizations need to identify high-level control structure, and then make a more precise manipulation of the structure. As in high-level computer languages, with more complex structures to operate, must be to low-level structure.
This entry was posted on Senin, 22 Maret 2010 at 17.11 and is filed under From Simple to Complex - Computer Animation. You can follow any responses to this entry through the RSS 2.0. You can leave a response.
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